Tuesday, September 13, 2011

Fans Are Intense

I attended the Call of Duty XP event out in Los Angeles a bit over a week ago, and it was really elaborate. My summary of the event itself is here. The main draw was ostensibly the opportunity for core fans to spend an entire weekend playing and competing at Modern Warfare 3, but it was also their first look at Activision's Elite premium content service and social networking platform for the franchise.

The company had been rolling out information on Elite in careful bits and pieces, but it wasn't until XP that it announced the price. The company's digital VP, Jamie Berger, feels deeper social features will create a more positive community, and Beachhead, the Activision studio in charge of developing Elite, talked to me about working closely with the other studios, plus some important lessons from the beta.

I imagine that most of the SVGL readers aren't that into Call of Duty, given that the longtime crew usually tells me that you found my work or my blog because of my writing on weird JRPGs, or on survival horror games, or  hentai games or something. Those of you in the latter crew might be happy to learn that I'm back on the pervy games with a new monthly at The Escapist.

This month I start out fairly tame with the sexuality of Catherine, but I'm the kind of person who gets a little bored and rebellious writing the same kinds of articles for too long, and then I write things that are weird. Speaking of Catherine, I also wrote about it in my Kotaku feature and reviewed it at Paste. Catherine, Catherine, Catherine. It's a good thing I like that game a lot.

And speaking of weird RPGs, things I like, intense fans, and me writing things that are weird when I get bored, my latest editorial at Gamasutra is about "Persona_ebooks," the Persona-themed Twitter tribute to both that series and internet sensation "Horse_ebooks." Maybe you don't know what I'm talking about, but trust me, you want to. Give it a read.

I've started Persona 2: Innocent Sin on the PSP. It's so weird. I don't even... like, I need to spend several more hours on it before I know what to tell you. But I'm looking forward to those hours, so take that bit for what it's worth.



[Today's Good Song: Broken Water, 'Kamilche House']

7 comments:

Pepe said...

Great, great, something to read!!

Thanks a lot ^_^

BTW... I kind of have a feeling that you didn't like Catherine that much... Are you forcing yourself to like it??

Well, speaking of japanese media: have you been watching Mawaru Penguindrum?? It's quite interesting and the last episode had this reference to a Murakami tale (superfrog saves Tokyo (a very good read by the way)) so you may be interested.

Last: While reading Persona_ebooks I came across the two animated gifs ( http://t.co/ETW0e5D http://t.co/Ytz7Qnc ) while this song ( http://www.youtube.com/watch?v=BiLxgDANXpU ) was playing... it was kind of fitting.

SVGL said...

I loved Catherine. Did you read the things I wrote about it? It's just not at all a game with mass appeal.

I don't like Mawaru Penguindrum, it bored me to tears.

Sweet gifs!

The Kid said...

Would you like to get more visitors from San Francisco?

Submit your blog in zeole.com/sanfrancisco . This is a one time submission. This would automatically submit a preview of your future blog posts in San Francisco, with a link back to your blog.

Enjoy more traffic from San Francisco :-)

Pepe said...

Yes, I did read what you wrote... and felt you were more interested on what it made you think than the game itself.

But that reason alone may be more than enough for loving it : P

Good day ^_^!

peepa said...

hey you are lucky so you got chance to attend event of call of duty , this game is my fav . i spent my lots of time with this game even more then that i spent with my girlfriend .

thanks

brian said...

Catharines not my cup of tea. I'm a sports/ fps/rpg gamer all the way.....
I like your blog, though.

Games said...

Sure, Used to do go through everything you composed... and sensed you're more fascinated on which it made you think that as opposed to video game by itself.


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