-- Tim Schafer
[today's good song: sunday girl, 'self control' (young empires remix) ...no, i did not choose a cover of an iconic gta vice city track by coincidence!]
[today's good song: sunday girl, 'self control' (young empires remix) ...no, i did not choose a cover of an iconic gta vice city track by coincidence!]
9 comments:
I'll be wondering about the meaning of this phrase for years to come...
Indeed. I second Pepe's opinion, and Tim's phrase pretty much sum up my own experience from the FPS genre.
"Cakes help me understand bakers better: I want to interact with ingredients I use, but I don't have the tools, so I bake them."
- Herps McDerps
Violent games as a metaphor for the mindset of a serial killer? That quote could get out of hand pretty fast in the hands of a Jack Thompson wannabe...
Even if it just underlines that a serial killer's worldview is warped because he sees his environment in the same terms someone who plays a shooter has to see the gameworld.
(Damn, I feel like I'm overanalyzing here)
This quote reminded me of the many times in "fps"s where I get to a slightly buggy moment and I just end up trying to shoot anything just to make the game advance. The first time it seems weirds, but after that I usually just end up shooting randomly whenever I feel like i'm supposed to trigger something.
Yeah, Dualnames, I feel the same way. I don't get why Master Chief and The Covenant can't just have a friendly tea party and talk it out. I guess in the mind of a sociopath, alternatives like this just seem silly.
Master Chief is a soldier, the Covenant are an enemy army, their sides have been at war for God-knows-how-long. The problem with sociopaths is that they see the world in those very terms all the time, whether it's justified or not.
Pequeno: it's sarcasm used to prove a point. In most games, the killing is justified. Dualnames apparently didn't catch this.
Whoops. Kind of noticed as I was writing, but I'm notoriously bad at getting sarcasm.
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