Wednesday, August 19, 2009

It's Hardware Time!



I've been asking you guys to vote in the sidebar poll on whether you think the PS3 price cut will be a game-changer for the console war. If you want to know what the pro analysts think in terms of market effects and options for Sony's rivals, I've gathered up their perspectives over at Gamasutra today -- give it a look if you like that kind of thing.

The standout there is that they all seem to think it's Nintendo who has the most to fear from current market pricing trends. Guess we'll see, huh?

Following the announcement, I talked to Sony yesterday, too, about why 30 percent is the big number for the PS3 Slim in more ways than one. And now, up today is the portion of my interview in which the company denies it's angling for iPhone marketshare with the PSP Go's planned 'Mini' titles.

If you're skeptical of that, I am too [s'like, come on!] -- however, one can hardly blame Sony for wanting to avoid giving the impression it's publicly squaring off against the explosive iPhone. And there are, as the company says, plenty of alternate aims for the device that are not within the iPhone's jurisdiction.

I'm a pretty heavy iPhone user, though only a dabbler in iPhone gaming. I'm very excited about the PSP Go, actually -- I hated UMDs from the get-go, found the PSP too heavy and not portable enough even in the slimmed version, and only rarely found something in its software library worth giving the system regular use over.

But ever since I got my hands on the PSP Go at E3, I concede my sentiments are approaching outright gadget-lust -- that I've come to rely so heavily on iPhone as a lifestyle product seems to mean a device like PSP Go fits into my life better, and that correlation, at least, is something Sony is consciously capitalizing on. How do you feel about it?


The past 24 hours have been The Sony Channel for most media outlets, thanks to this long-anticipated and pretty big pricing news. Given that, it seems like bad timing for me to call attention to some Game Informer stats making the rounds -- the mag did a survey and calculated that an unsettling 54.2 percent of Xbox 360 owners have had a Red Ring. Does that stat sound plausible to you? With all due respect to Game Informer staff, I'll just go ahead and quote one of my Twitter friends -- it's "hardly Consumer Reports," after all.

So to keep it all nice and balanced-like, I'd like to direct your attention to a really fun interview late last week I got to do with former Microsoft VP of game publishing Ed Fries. He talks about his time overseeing the games division's transition from basically nothing but PC flight sims into the full-scale hardware/software house we know and love today, and it's a fascinating story.

My favorite parts of the interview are where Fries explains how the console got its name, the revelation that Microsoft never thought Halo was going to be particularly big nor iconic for the platform, and how candid he is about the amount of stress involved in working on the high-stakes front lines of the platform wars. Please do give it a read!

Bonus material!!!111 Get sexy PSP-tan wallpaper here. Get adorable PSP-tan wallpaper here. More console-tans than you can shake a stick at here.

7 comments:

Tyler McDowell said...

It's kind of hard to believe that Halo was once thought of as not colorful enough, at least compared to this age of "realistic" brown landscapes.

In response to the Game Informer survey; is it bad if I find it more interesting that, not three comments down, there was already a claim that these statistics proved that the PS3 is better than the 360?

SPhil64 said...

You know, it's funny you mention that about the PSP Go because I'm of the same mindset. I've never really cared much for the original PSP, but the Go actually has me interested. That is until I see it's price.

TSPhoenix said...

I really fail to see how Nintendo is at risk due to this move. Sony has laid their cards on the table, they've got nothing left to pull out for a good while.

Nintendo on the other hand has lots of options. The cheapest of which is to bundle more games. If a Wii came With Wii Sports, Zelda, Wario Land, Mario Strikers and Pikmin. Thats a lot of value and would increase the production cost by about $4. And lets be honest Strikers and Wario Land aren't selling anymore anyway. Pikmin serve and an introduction to those franchises to encourage people to buy games. It seems crazy, but it'd encourage Wii sales and it'd encourage game sales. So they lose some Zelda sales, but in return the buyers are now aware of new franchises.

Then there is the fact that the Wii is still at launch price. In a pinch they could reduce the price to $200, $150 or even $100 and still be profitable. Sure they aren't going to drop it to $100, but they could.

The way I see it Sony has told us their best offer, Nintendo still has options. This doesn't help Nintendo with existing Wii owners who are jaded by sparse offerings of new content, but I'm pretty sure having 5 great games bundled with the system, maybe at $200 would make it seem fantastic value compared even to a $299 PS3.

Marc said...

In regards to your poll, the option of "No, still waiting for PS2 game playback to be put back in", might be a good inclusion.

I actually enjoy the PSP, more as just a pocket emulator, than an actual game console. There is a lot of good stuff for the PSP actually, but most of it isn't portable in any real sense (Jeanne D'arc, and Crisis Core comes to mind). With the ability to just download PSP games, it might be nice if you could theoretically just download them to the PS3 and play them off that.

Robert said...

I thought you might want to see this:

http://www.youtube.com/watch?v=85SstHcshow&eurl=htt39

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