Wednesday, June 10, 2009

Pondering An Effort At Exercise Software


As the "women 20-30" demographic goes, I'm an odd bird. My video game habits more closely resemble an adult male's rather than the "adult woman" demographic, and while I'm certifiably girly -- yeah, I easily fall for anti-aging skincare infomercials and read "women's interest" magazines to shut my brain off -- I've never been the type to be sold on so-called "lifestyle products."

I never tried Wii Fit largely because I had no interest in the Balance Board. In fact, in recent months my preferences have been trending more and more toward traditional control schemes; I'm waggle-fatigued and prefer DS games with button layouts where I don't have to use the stylus. So my assertion that the whole "get in shape with Wii" angle was entirely a gimmick is based entirely in ignorance -- at least, as far a the game aspect is concerned.

But as a Woman In America, people have been marketing me miracle solutions for my thinness, health and beauty ever since I was like eight years old. We ladies have been promised we can lose weight without trying, look young thanks to skin cream, attract men through key behavioral strategies, have nail polish that doesn't chip, have smooth legs without shaving, have all our wishes granted if we just read this book, take these caplets, try green tea, hoodia, Acai, teabags on our eyes, avocado in our hair, cocoa butter, this device, that device, this surgery, this exercise program, this diet plan, and whatever Oprah tells us to do this week.

So really, the reason I tuned out Wii Fit, My Fitness Coach and their ilk is not because I'm disinterested in them as video games. It's because I've developed a built-in noise filter for anything that promises me lifestyle improvement, or meaningful changes in my health that are "fun and easy" -- even though they overlap, intriguingly, with my chosen profession.

I still don't have a Balance Board, and I don't plan on getting one; I really, really do not want my video games to tell me my weight, first up. Aside from that, I'll explain in a future blog post why, as exciting as new interfaces are, I like to sit down and push buttons while gaming, thanks very much. But I've had a review copy of EA Sports Active lying around here, which doesn't use the Board, and I'm figuring on giving it a shot.

I'm in decent shape, but while I was in acting school I was absolutely a fitness nut -- with no gimmicks. I ran 30 miles a week, did strength training, yoga and sure as hell drank and smoked a lot less than I do these days. I'm still somewhat active and in okay shape, but I kind of miss how fitness used to be one of my hobbies before I developed a job that made me sit on my butt and type all day.

Granted, I no longer have the kind of time I did as a student, and that kind of regimen is neither possible nor necessary in the lifestyle I have now. But it makes me look at EA Sports Active, a fitness Wii title that comes with all the peripherals I need, as a possible happy medium between work, play and health.

I'm super, super skeptical, both of my own committment to fitness (I am not very disciplined anymore) and of a video game's potential to support my goals, but we'll see. I am the target audience, after all.

So maybe I'll try it. Y'know, when I feel like getting up.

As an aside, last year I was totally dared to try and quit smoking with My Stop Smoking Coach. I was too chicken (probably because I suspected it might work).

And finally, I must stress I mean no offense whatsoever to the many-many males who are likely giving Wii Fit, EA Sports Active and such a fair shake. Obviously it's not a girls-only product, I'm simply referring to what the software publishers clearly consider to be their primary target audience from a marketing standpoint.

38 comments:

Fred Zeleny said...

I've found that packaging fitness routines in game-form has been the most effective way to get me and my friends to stick with a good program. However, I don't know if it's that game elements add a satisfying reward system that appeals to everyone, or if it's just a more familiar approach to us.

These come in all sorts of forms, from simple mechanics systems like the Weight Watcher's point system, making games that encourage exercise as a play mechanic like DDR, or simply internalizing the game concept as trying to top your own "high score" in weightlifting. But the quality of the game elements themselves can make a big difference.

Even so, I'm happy to see today's gamers getting more exercise than I did as a spotty youth sitting in front of my Colecovision.

Ken said...

Your talk about being marketed at reminds me of Target: Women.
It's a hilarious segment on infomania where Sarah Haskins picks apart condescending advertising. Check it out!

http://current.com/sarah-haskins/

The Yogurt one is priceless.

SVGL said...

OMG, I love Target: Women. I have watched almost all of them. The yogurt one is the funniest.

jervo said...

I'm an EA Sports Active user. And I had previously used Wii Fit, because I needed to get in shape and I knew that in order to get in shape I had to trick myself into getting in shape.

After the initial novelty of the balance board fades, Wii Fit ends up feeling a bit shallow and somewhat dumb. There's no real "program" to follow; there's only 2 real activities in the game that will get you to break a sweat, and I started getting bored with it rather quickly.

On the other hand, I absolutely will vouch for EA Sports Active, which I've already lost some weight with. It's got a great structure, the customization options are pretty robust and - most importantly - it's engaging. I've been feeling compelled to stick with the 30-day challenge, because after 2 weeks I've already seen some tangible results.

I'm curious to see what Project Natal will do to the fitness game genre. I think it could be pretty interesting, actually - the camera would be able to see if you were doing the exercises correctly, could give you pointers on improving your posture, etc. The biggest problem I have with EA Sports Active is having to hold the remote and nunchuck while also holding the straps for the elastic band - both my wife and I have been getting bruises on our hands because it gets a bit unwieldy after a while.

thesimplicity said...

When I bought Wii Fit, the guy at Best Buy asked if it was a gift for my wife.

I just told myself that it was his way of complimenting my physical appearance. "Oh, you don't need to lose weight! That's got to be a gift for someone else."

Eleni said...

I am also fairly atypical in the women 20-30 demographic in that I tend to ignore any game that does not involve slaying monsters (or other baddies--let's not discriminate). And I don't even own a Wii at this point so it's somewhat irrelevant what I think of Wii Fit because I won't buy it anyway. But while my initial reaction to Wii Fit was to dismiss it for its boring lack of monsters, I am kind of warming up to it; perhaps this is the solution of how to get an obsessed video gamer like me to consistently work out. A happy medium, as you say.

But I am with you on the miracle solution overkill. I just saw an ad for a treatment to make you grow longer, thicker, darker eyelashes. I couldn't help but note the possible side effects: "Side effects may include darkening of the eyelid that may be reversible, and increased brown pigmentation in the iris which is probably not reversible." I usually try to avoid these overused abbreviations, but WTF?

SVGL said...

Oh my gosh Eleni, it is called Latisse, Brooke Shields is doing the ads, and I literally just saw one of them 2 minutes ago and thought, "I should have mentioned this in my post."

People are willing to possibly ruin their eyes for longer lashes! That's insane.

Joey Giordano said...

Give EA Sports Active a chance. I think it really is a legit fitness program. That said, approach it with the mindset of "I want to get in shape and I will use this Exercise Software/Game to achieve my goals" as opposed to "I want to try this new EA Active software and maybe it will get me in better shape." In other words your mind has be in same place your body wants to be.

When I was competing in MMA fighter, my trainer used to set up DDR in the training facility to try and improve our footwork/speed. It had varying results.

The thought of playing a game like UFC Undisputed or Fight Night, with Project Natal, or Sony's Motion controller for that matter, is something that a lot of people would love to do.

SnakeLinkSonic said...
This comment has been removed by the author.
SnakeLinkSonic said...

I'll be looking forward to reading your future take on the *at best* "diversifying of interfaces". The technology is impressive to me, but I still caught a distinct tone that they are trying to phase the controller out on some level (as opposed to simply offering more variety). While we're on the subject (or near it anyway), I'm doing the Second Take for this tomorrow.

[http://forwardscompatible.com/2009/06/09/the-downside-of-motion-control/]

As for the fitness titles, I'll continue to avoid them while regarding them at best as a necessary evil (after all they're doing more bad than good right now). I think I'm the opposite of you in school however. I've always hated being health conscious and it's only gotten worse over the years. Luckily for me, I'm a lanky male with an insanely high metabolism that will probably be stuck at 170 lbs until I'm 40. You women get the short end of the stick where hormones are concerned.

~sLs~

CptnMayhem said...

The only reason I'd get a Balance Board is to play shaun White Snowboarding. It seems a good peripheral for a title like that, but something like Wii Fit has no appeal to me. I'll be miserable while I exercise, thank you very much.

It works out, though, for the guy who got a Wii because their girlfriend/wife wanted Wii Fit. Everyone wins.

James said...

I'm a life-long gamer with absolutly no interest in any kind of real life exercise. It is my ambition to spend as much time as possible sitting down, or better yet lying. But I bought Wii Fit 'cause the promise of developing a body that might be attractive to the opposite sex simply by playing videogames was too good to resist. I've never mannaged to sustain it for more than a week at a time, of course. I had a lengthy blog post planned, detailing all my criticisms of the system. But then they announced Wii Fit Plus which looks like it might address most of them, so there's no point now.

Never getting EA Sports Active though. That looks far to serious. Like real exercise, and not like a game at all.

Jason said...

I agree with this sentiment. Though, women lighter than me have patronized me for being in decent shape. I have no quarrels with the Wii, but I've always found Wii Fit to be one of those things that fat kids can get their parents to buy because it "promotes" fitness despite being a video game.

I didn't become a gamer to wiggle my ass in front of a TV. I like sitting down after a healthy run and vegging out in front of the 360 or PS3 for an hour.

JT said...

I just purchased EyeToy:Kinetic with an EyeToy included for a total of $5 dollars. I like the idea of combining games and exercise. I still workout at the gym, go swimming, hike, weight lift, jog, bike, etc., but I live in Seattle where it rains all the time and I don't always feel like going to the gym, so I usually fall back on exercise videos in those moments. Now I will be using my EyeToy instead. I think it's only a "part of this complete breakfast" kind of thing. I wouldn't make it my only form of exercise, but I try to get in at least 30 minutes of SOMETHING physical everyday, and having a game to play is a great way of burning a few calories for the day.

Kinetic isn't the greatest thing, but it's a hell of a lot more fun than an exercise video. It's pretty well balanced in the exercises and your virtual fitness instructors work to keep you going. Smart.

I also picked up EyeToy:AntiGrav, which is actually a really fun game that also got me to break a sweat, though it's not necessarily billed as an exercise game.

Alex said...

Man, you really should've tried out EA Sports Active at the EA booth; apparently the three poor souls demoing it during E3 never got a break--not one single person wanted to give it a shot! Anyways, if you do end up trying it out (and it looks great), let us know how it is! I've been thinking about giving it a shot as well =)

Mark Lucherini said...

This reminds me of the fact, shamefully, that I have a perfectly good and functional elliptical machine in the garage. Now makes me think that perhaps I should plop my 250 pound frame on it and try to become less people.

Posts on video games shouldn't make me want to not be lazy :p

Abraham said...

Why not a little DDR?

M_B said...

Stop smoking :P It's not good for you!

KingMob said...

I've been using Wii Fit for the last six months... lost forty pounds or so. Of course changing my diet helped as well.

I'm thinking of trying out the EA thing for variety.

And part of staying in shape for me right now is because I'm acting, too... I never knew you went to acting school.

ps. Don't stop smoking!

SVGL said...

40 pounds? Whoa, congrats, KingMob. Nice job.

Shane said...

The most I can say about this motion control business is that I'm mildly intrigued. I've played my fair share of Wii Sports, but when it comes down to it, I really just want to sit on my couch with a controller in my hands. I'm perfectly okay with some non-intrusive motion control, such as flicking the Wii remote to make Mario spin, but throwing my hands out in front of me to steer a car does not interest me. I have EA Sports Active and Wii Fit, complete with balance board. (Though I have yet to use Active with the board, and probably won't.) I don't really consider these games, just interactive workout videos. They work very well for what they are, but I'm not going to pretend that Active is anything that it is not. I'm willing to endure a little motion control now if the game doesn't ask to much out of me, but I have to be honest, I am really over it. When I sit down to game, it's usually because I just happen to have a bit of free time when I am finished with work, housework, and homework. The last thing I want to do is put a lot of effort into my gaming, even if it is going to have the added benefit of raising my heart rate.

Chris said...

This is kind of off topic but the thread I wanted to post this in was closed, so....

I came to this site because of your appearance on the Giant Bombcast. I thought you came across as smart, intelligent and passionate about games. Based on what I've read here, I'll be adding you to my blog roll.

SVGL said...

Eh heh -- thank you, Chris :) Welcome!

Simon said...

If there were a Wii/DS game that would help me get rid of dark circles round the eyes, I'd be all over it! I'm 24 and not a panda...

Birmo said...

Spooky. Just finished pondering the whole Natal/Sony magic scepter thing and came to the conclusion that its the LACK of full body immersion/movement that makes gaming so damn cool. Leap tall buildings with a single thumb twitch?
Yeah, i'll have some o' that, thanks.
Actually leap tall buildings? Or rather a couple of inches within the sensor cone of a Natal cam suite just to see your poor on screen avatar do the same?
Uh, no.

Branden Bean said...

I feel the same way as you, Leigh; at first I was open to waggling and poking things on my DS screen, but I find that as time goes on, the thought of doing anything besides pressing buttons makes me cringe.

Which, y'know, basically keeps me from playing some games, like the Zelda's on DS. I understand that it's hip to not press buttons nowadays, but maybe, just maybe, they could leave in support for those of us that love button-pressing?

Joe - fourhman.com said...

I too have been on the 30 Day Challenge, and while it is definitely a sweaty workout, the entire package is drab and lifeless. The avatar customization is embarrassingly low-fi, there's no support for playing your own music from an SD card, and every so often you're mistreated to the grinning, spastic image of Bob Greene, pretending to congratulate you on your incredible accomplishments.

The only bit that made Wii Fit interesting was the trademark Nintendo charm. It was awful for actual exercise. Maybe Wii Fit Plus will arrive this fall with the best of both games.

angryjedi said...

Great article, Leigh, and it (along with many of the comments here) sum up feelings I've had about exercise over the years.

I've tried exercise programmes over the years, joined a few gyms, that kind of thing, but I always ended up getting demotivated because I didn't see any real progress - at least, I didn't notice any myself. Other people sometimes commented, but I never felt like I was getting anywhere.

The great thing about Wii Fit and EA Sports Active are they set goals for you in a "videogame" fashion, which gives you motivation to spur yourself on and reach the next milestone. Wii Fit has unlockables and, as distasteful as you may find it, having the daily Body Test there does show you if what you're doing has an impact.

I agree that Wii Fit is very much "workout lite" though - or more specifically, it requires more than a little self-discipline on the part of the user. There are no preset programmes to follow, so it's easy to fall into lazy habits. EASA on the other hand develops programmes for you (even incorporating rest days) that gradually introduce more and more challenging, complex exercises. Plus it makes you break a sweat a lot more than Wii Fit ever does... at least it does if you're as unfit as I am! :)

I've recently (well, it's actually been a few months now) started a workout regime and have been using a Tumblr blog as a means of self-motivation. Each day I do a workout of some description (be that at the gym, or EASA or anything else) I've blogged it. It's worked for me so far - my motivation occasionally wavers, but my followers on Twitter are quick to give me a boot up the arse if I start flagging!

I think technology has a very positive role to play in health and fitness and I'm interested to see where it ends up.

I, too, prefer a controller for my traditional gaming, though, so I do hope that these new control schemes are used appropriately rather than as the be-all and end-all of gaming. A controller still has its place!

Anonymous said...

i just want to say something here because comments for the giantsbomb bombcast blog are disabled.

What the hell is wrong with some people? She ruined the bombcast for you? Are you freaking kidding me? Have you ever listened to the bombcast before? I love giantbomb but im wondering how some of the guys that wrote those hateful comments would have acted if they were on the bombcast ,probably trying to suck on gerstmanns nipples cuz they adore him so much ( no offense to jeff gerstmann been reading his reviews for years) but yeah i would love for you to come back to the podcast , keep up the good work! You got yourself a new reader! And yeah im really late with this stuff but i had to say it.

Anonymous said...

I always scroll to the bottom of comment threads because that's where I'm more likely to find erotic writing about male breastfeeding.

Mike said...

I see what you're saying about Wii Fit - sounds too good to be true. The good thing about it really is it's almost a gateway drug into going out for a jog or doing actual yoga (I like the yoga aspect of it).

My co-worker got the new EA game and said it's great. It's especially perfect for him because I think the only way he would get off the couch is if a video game asked him to. Now, he's approaching me about eating habits.

All fitness products mean nothing until you make yourself do the work. Overall, it's a step in the right direction of getting people to think healthy.

Daikyu said...

I was looking for the mandatory "omg Leigh is hot" comment, either I missed it or there wasn't one. A compliment for this community, really.

And of course the required comment on smoking cessation: you can stop smoking if you want to, Leigh!

Keep up the good work.

SVGL said...

Uh, you do know that is an EA promotional model in that photo and not me, right?

Kyle G said...

I kinda think you should try to quit smoking. I also think I've got no right prying into your personal business... so take that how you will.

jeffwgallant said...

I totally understand this one, agree with everything in here. For some people it's like buying a full-out exercise machine, spending more money on something that you'll use for a little while, realize there are much more enjoyable things to do, and end up with a waste of money and space.

What's more, I'm not interested in the kind of games WiiFit has with it. Playing those would make me want to play a much better game and throw that thing in a storage closet.

Kevin Hall said...

Not much I can say that hasn't already been said, but I jive with so much of what's here that I couldn't not comment.

I'm in the same camp as you and a lot of the other posters - a lot of these alternative control methods are simply not ways that I want to play a game. I do have fun with Wii games for the most part, but they don't suck me in like the more traditional D-pad/thumbstick/mouse & keyboard games.

Then again, I think that videogames represent the best platform for exercise programs. Workout tapes seem obsolete in the face of something that can interact and give you feedback, etc. And KingMob's amazing time with Wii Fit shows that it can work for some folks. With him, it sounded like it inspired what's needed to keep most people healthy or in shape: discipline. (Don't mean to speak for you, KingMob.)

Not that I have any of that. I'm in the same drinking/smoking/etc camp as you are, so... That and I'm jealous of SnakeLinkSonic's metabolism. I have to fight to stay in decent shape. So yep, jealous.

PS I want to run off to a faraway place with your third paragraph.

Great post!

pasmith said...

I did the 30-Day Challenge in Active. It is in no way, shape or form a video game, but I found it to be a good interactive workout guide. I lost about 5 pounds over the 30 days, which seemed like a good start. I have to admit it was the first time I had sweat like that in probably 10 years.

As to the whole issue of motion control, I'm looking forward to the Sony solution for games where it makes sense.

I just picked up Grand Slam Tennis for the Wii, and with the Wii Motion Plus, it feels a lot like (but not identical to) playing tennis. I really *want* something in my hands - something with feedback to tell me exactly when the program signaled that my racquet had hit the ball at this particular point in my swing. Without that feedback, something like Natal is going to feel too wishy-washy, I think.

But I don't want motion controls at all in most games. Like the Natal demo of Burnout? No thanks. But for tennis or golf or bowling... I guess for sports games in general, motion controls can enhance the experience.

I do think its interesting that in both Grand Slam Tennis and Tiger Woods 10 for the Wii, the game is more challenge with the WM+ than without it.

Kevin said...

I remember reading some essays on divergent technologies and the Wii (which I can't find links to now, danggit), and feel like the fitness thing fits into that philosophy. It's about shifting the psychological outlook of a videogame. Instead of it being solely something a certain type of person does, it becomes a piece of software for which serves the needs of the user. Be it entertainment, Brain Aging, getting in shape, getting friends together - the idea of a game has a larger scope now. Some may see it as a bad thing. I've always been one for inclusive trends, though.