Thursday, October 11, 2007

Dangerous High School Girls In Trouble

Whoa, I just saw this press release, reproduced in full here because I have no time right now. Cinematic divas? Planescape: Torment meets "Peyton Place?" 1920's music? I am so playing this.

Mousechief Co. announces its next, innovative game of industry defying mischief, "Dangerous High School Girls in Trouble!"

Here's the crux:
1. First RPG of literary, social satire.
2. Re-imagined combat systems are the heart a new kind of RPG: Taunt, Fib, Flirt, Expose Secrets, and Gambit. Mix in branching dialog, powerful prizes, and stat leveling for complete RPG nutrition.
3. Build a party of adventurers from high school girls inspired by classic cinema divas: Mae West, Marlena Dietrich, Myrna Loy, Barbara Stanwyck, Clara Bow, etc.... Unleash them upon the intolerant and hypocritical elders of their hometown. Flush out Brigiton's absurd secrets and crazy power-brokers. Win, use, and discard a dozen boyfriends along the way. (or keep some around for pleasure.)
4. Set in 1920s small town USA, your girls begin by making a pet project of their school's new maintenance man. They first expose his crimes and then fight to save him from the gallows. The full epic pits 'girl-rilla' subversion against cultural tyranny. It's "Planescape: Torment" meets "Peyton Place" as if told by Sinclair Lewis.
5. The world is presented as a beautiful but vintage board game. Battle from the halls of their high school, through downtown businesses, across suburb streets, to wilds beyond city limits. It's the parlor game your great-grandmother will deny ever playing.
6. Designed for folks who love RPGs and for advanced, casual gamers.
7. This is the game with girls that ISN'T about courage, friendship, trust and the joy of discovery. It's more like--survival of the sassiest.
"Dangerous High School Girls in Trouble!" is an industry breakthrough. It exemplifies gameplay suited to genres of fiction where conflict is not bloody. It has fine production values for its miniscule budget. It's filled with terrific artwork, real music from the 1920s, a story of epic satire, and gameplay that will make your ancestors blush. Rated: TEEN, using the T.I.G.R.S. rating system.
A demo of "Dangerous High School Girls in Trouble!" is now available at the Mousechief.com website, just in time for the Independent Game Festival.

"We've built the first RPG for advanced, casual gamers and current RPG fans."

10 comments:

Scott said...

"advanced, casual gamers"?

I'm guessing this group is intended to be that hard-to-pinpoint section of folks that used to play a lot of games but don't have time for a 60-hour epic anymore.

But someone's going to have to coin a usable term. This phrase they're using will sound vague and useless to some and senselessly oxymoronic to others.

Kim said...

Aaaah, I can play it! Thank God for people who think of the mac users. <3

Greg said...

Thanks for the pointer. That's a cute game. And I'm always happy to see a shit-talking system in a game :)

PetitPiteux said...

It reminds me of the tabletop indie RPG Nicotine Girls (which is "a roleplaying game of teenage, lower-income girls looking for happiness."). The rules fit in one page and just reading them was a shock ...
http://www.halfmeme.com/nicotinegirls.html

kadosho said...

Read this a lil while ago, and it made me think of that movie "Mean Girls". Weird, but true. The lil thoughts that go on in ones mind.

As an rpg, its mixed up akin to FFX2 (um i feel kinda bad for even saying this). Curious though if this will lead to more unchartered waters. Maybe a sterotype is finally crumbling?

But hey a game is meant to be fun. This title will definitely give other games a kick in the crotch.

Nex said...

Holy fuck I love everything about everything about this game!

Monele said...

While the premise rocks and make me look for the demo immediately, the execution itself disappoints. Not immediately, I'll admit, as it's one of those "do not play more than once" games. I know it's a casual game, but I can't help but be disappointed when I realize the story is linear... that the girls are actually all the same except for their 4 stats (no specific dialogues at all) and that the game ends up being a sequence of the four or five minigames (Expose, Flirt, Taunt, ...).

What still works for this game is the flawless presentation and the whole (never seen before?) setting.

Bonnie said...

Leigh, I love the way you inevitably find a way to use a picture of a girl from an anime I love for your posts. The other day it was Rei. Not it's Mamimi. It makes me proud to be a strange anime dork :).

SVGL said...

Bonnie -- Oh no, I have been figured out! I need to pick more obscure ones, I guess. Just kidding; I'm glad someone gets the references!

Anonymous said...

i have just finished the game.. and i was just wondering what's the true ending? it seems that the ending depends on the moral "whatever" you'll choose at the end parley that was gained by the gang.. and i had finished it without getting the counterpart of the glamour moral stricture.. plus there were only 3 left in the gang.. can somebody please explain to me..? i'm just curious..

and oh..
the teenage girls..? do they have individual stories?? they are all interesting and unique..

ps.
the game is awesome.. i love the simplicity and the vintage touch.. i suggest whoever responsible for this game should make a sequel.. hehe..=)