Wednesday, August 1, 2007

More on Race Relations and RE5

Looks like I was right when I predicted controversy on the heels of the RE5 trailer. I'm pretty sure it'll continue to inspire heated discussion among gamers who are already hair-trigger defensive to any kind of criticism of our medium in general (and perhaps justifiably so). The hot item on Destructoid this morning surrounded a woman's post on a black interest site already taking umbrage at the trailer, and largely the community hastened to bring the hammer down on her, whoever she is.

Bonnie Ruberg
, now of the Village Voice, tackled the whole touchy black zombies issue in a recent column, and she raises some interesting points in an even-handed way.

The whole idea of zombies is based on our fear of contamination. Get bitten by a zombie, or just drop a tiny bit of undead blood in an open wound, and you’re a goner. Soon you too will carry the disease of the living dead.

Sounds familiar yet? Yup, we could be talking about the HIV/AIDS crisis, which has killed 15 million Africans, and infected 25 million others on the continent. Especially since one of the few sentences spoken in the Resident Evil 5 trailer is, “Casualties continue to mount over the long years I have struggled.”Whether you agree with her or not -- the setting as Africa, for one thing, as opposed to Haiti or even an entirely fictional place, is not, as far as I know, confirmed -- I can at least jive a little to the idea that, at the very least, the trailer makes me think about my ideas of what's foreign and frightening to people and why.

Still, my personal opinion, after some thought, is that it's probably more racist not to be able to set games in an ethnic environment; the best way to state we're over the whole black-versus-white thing and above discrimination is not to bat an eye at this. There are indeed places in the world that are ethnically homogenous, and this game just happens to be set in one of them. And at the end of the day, nobody's gunning them down for their color, but because they're flesh-eating lethal undead genetic mutants gone awry.

I suppose we won't know whether there's any blanket statement on race relations going on in this game until we play it. To be fair, for those with hackles raised and their finger on the reaction button (and god, in hindsight I am so relieved I didn't stick my neck out much on this)-- there's not enough evidence here to defend or attack it.

People bitch about whether or not games are art. But the one thing many games have in common with art is the idea of subjective experience; the game can influence you to feel afraid or euphoric, but the way you interpret that experience is highly personal. Whether or not people are uncomfortable, offended, or utterly unmoved by this game will probably have more to do with their own opinions and attitudes than any content, no matter how much suggestion is (or isn't) there.

Largely, I feel that people who fear racism -- whether that's as potential victims, or as sufferers of overly PC white guilt -- are probably the ones, deep down, with the most discriminatory attitudes.

And by the way, calling RE's monsters "zombies" is somewhat inaccurate. Their bodies have been ravaged by a mutant virus; they're not reanimated corpses. Man, I've always wanted to say that.

18 comments:

noahsam said...

I'm hesitant to contradict, but it looks like the game may in fact be taking place in Haiti:

http://www.gamespot.com/ps3/adventure/residentevil5/show_msgs.php?topic_id=m-1-37160647&pid=929198

I dunno... does that change the issue at all? It feels like we are ALL guilty of presupposition; we see a village of black people and assume "Africa." Another reason, in my mind, that both sides of this argument need to take a step back, be patient, and wait for the ignorance to dissipate.

noahsam said...

Just in case, Zelda, here's a better link:

http://tinyurl.com/27aagp

Nex said...

I believe Capcom actually explicitly stated that it would be taking place in Africa.

Plus, there's screenshots where you can clearly see lions and tigers, thus confirming Capcom's earlier statement that the title would not be set in Norway.

Josh said...

Thusly blogged:
http://cathodetan.blogspot.com/2007/08/fear-of-black-zombie.html

Corey Holcomb-Hockin said...

The more "zombies" look like real people the more disturbing it starts to get. The screenshots I saw didn't even make the people look that different then normal people. Zombies usually look very dead.

I think all games involving killing are going to start being more disturbing as the graphics get more realistic.

I wonder if the new RE, SH, and siren 3 are going to have a harder time getting releasable ratings then they did in the past. There was some news about Condemned 2 talking to the ratings board earlier in development. Wonder if all horror is going to end up having to do that sort of thing.

savetherobot said...

"In hindsight I am so relieved I didn't stick my neck out much on this"

I think that was the right call. It's troubling, but it's just the trailer. And I agree with your point: it's better to set games in Africa and risk a few controversial scenes, than to ignore the continent altogether. The full-game could have well-rounded NPCs, it could use urban and rural settings ... we don't know yet.

It reminds me of the controversy over Left Behind: Eternal Forces, which caught flak by people who assumed it was more religious and evangelical than it really was. It's a shit game, but the "you have to convert people or kill them" criticism that spread among the left misrepresented how the game worked.

See also the right's reaction to GTA ...

Mr.Bubbles said...

It's ashame that, regardless of how tastefully the race issue is handled in the final version of the game, the mainstream media will probably jump all over this in the worst way possible.

Food for thought: how many shooter games have their been where the enemies have exclusively been arab-looking terrorists? Exactly how much controversy did they generate?

Off topic: have you seen the film Jacob's Ladder, Leigh?

LoTekK said...

The thing that bugs me about the racism issue as a whole (and not just in videogames, either), is that it's easy to jump on something like this.

Holy shit, the bad guys are all black! It's racism!

And yet, there's no outcry when the bad guys are, say, all white? The oversensitivity that's come out of decades of pussyfooting around racial equality gets to be a bit tiresome.

And just for reference, I'm of chinese ethnicity (isn't it sad that I actually have to mention that when taking a stand against oversensitivity to racism?)

Anonymous said...

Well, niggers are pretty scary. What can ya do.

Monele said...

Ahh I love the contradiction in these people :)... What should they do? Make a game that takes place in Africa but only has white people? Or maybe just never make a game taking place in Africa... Yeah... that'll help people learn tolerance >.>...

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Mr.Bubbles said...

Nav over at Scrawled in Wax had an interesting perspective on this controversy.

Here's an excerpt:
The question must be asked then: why does the trailer for RE5 seem so off-putting? Well, for one, there is a long history of Africans being represented as savages and barbaric e.g. Black Hawk Down. When one sees those images reproduced in a game, one gets the sense that the assumptions that underpinned the original images are also reproduced. Additionally, there is a clear history of research suggesting that a constant stream of images in public discourse is enough to affect people's opinions on both a conscious and unconscious level. RE5 simply becomes yet another set of images in which blacks are dismissed as 'inferior' or 'subhuman'.

As for the 'role-reversal' question: why would race not be a factor if the protagonist were white and the zombies black? Simple answer: it still would be, albeit in different ways. The point is that the 'reversing races' argument assumes that it is possible to see characters in a racially neutral way. In an abstract sense, I suppose it is - but given that we live in a world saturated in images that are dominated by racial dynamics, I would argue that it is misleading to posit this supposed neutrality of images. As the recent gaffe by Intel suggests, even 'inadvertent' use of race can elicit very strong reactions. Capcom cannot simply wish away these issues in the hope that no-one will notice.

And what of the idea that 'they're just zombies'? Well, why do images resonate with us at all? Why are rigid alien societies always vaguely Nazi-esque? Why are Tolkein's elves the 'fairest'? The point is that if the images presented in film and gaming have no relationship to real life at all, they would mean nothing to us. For people to hide behind the 'zombies' argument is to create an artificial line between 'real' and fictive images, as if the brain is not similarly affected by both. That's not to say that we don't make any difference. But the circulation of images in postmodern society is crucial to an understanding of reality - to dismiss the part that 'artificial' images play is to entirely dismiss all the power of art.

LoTekK said...

Ms Platt has a followup on her /other/ blog, in which she completely disregards the debate in the comments section of the initial article, even as she pleads for healthy debate.

Going even further, she decides to single out the handful of racist and hateful comments out of the 161 posted, and proceeds to paint all gamers as racist fools just waiting to be set off (even brings up Columbine).

Truly mature.

For SHAME.

http://askthisblackwoman.com/2007/08/01/more-on-resident-evil-5.aspx

Dave said...
This comment has been removed by the author.
Dave said...

My comment above was deleted because of a stupid Blogger login mistake. Anyway, this situation either puts rest the arguments that games are not "serious business" or it is further proof that some people will look for villains in any situation. Rationally, what does anyone think will be the outcome of this game upon release? Mass lynchings? Further exploitation in Africa by American companies and ignorance by the government? Is there real world situation that will become exacerbated to the point where "something must be done"?

I agree that there is a substantive relationship between the games we play and who we are as a culture, and to dismiss gaming as a mere hobby these days is foolish around these parts. Yeah, the Madden-only folks and the PopCap casuals may not be affected by this news, but we're talking about it, right? So it must affect lest there wouldn't be hundreds of comments on nearly every single major blog post on the subject. It's only a matter of time before FOX News picks up on it and the frakking presidential hopefuls start weighing in.

Do I think that a bunch of Internet bitching is going to threaten the release of the game? I doubt it, but I would like to see honest discussion that takes past precedent of RE games and the affects of other gaming controversies into account instead of just focusing on one trailer. I also think that anyone who is a fan of past RE games are going to buy this one no matter what. If you weren't sold on it before, you won't be sold on it now.

Bottom line, does anyone in their right mind think this game is going to lead to an escalation of interracial violence or some vast indoctrination into intolerance and hate? If there is, I invite you to back up your claim with past precedence, peer reviewed research, and statistical analysis as they are related to the subject of videogames and their affect on the mind. If you can't bring your A-game there, then please admit that you're just a reactionary blogger looking for attention, Ms. Platt. Trust me, takes one to know one. :p

Dave said...

Oh, and to frame this within the RE universe, consider this:

Suppose the game is about Wesker or some rogue element from the remnants of Umbrella exploiting tribal warfare in western Africa. Suppose Wesker still has a grudge against Chris for his actions in Code Veronica or someone from the Ashford family is taking advantage of an unstable geopolitical region for the sole reason of taking revenge on a person/culture that destroyed their family. These things are ridiculous, but remember what we're talking about here. This is a franchise that has had a cross dressing psychopath, a mutant with a massive Napoleon complex, a town mayor that sentenced his whole community to death, and above all this, an ex Special Tactical and Rescue Squad officer who found it prudent to wear a black mini-skirt and fuck me boots during a zombie apocalypse. In other words, we ain't exactly talking about high art.

The point I'm trying to make is that the reason Chris is sent to that place is probably not endorsed by the Klan. RE 4 was about a meglomaniacal sociopath who exploited a rural village in Spain and kidnapped an American president's daughter. Of course, said president felt that ONE man could do the job, meaning America in the RE world is even further gripped by neo-con nonsense then out own. You get where I'm going with this? This is the type of discussion that is necessary when talking about Resident Evil 5. This or the graphical advances Capcom is employing. If they were releasing The Constant Gardener: The Game and the mechanics involved Ralph Finnes inflicting MASSIVE DAMAGE on the locals in order to execute vengeance over his murdered wife, then maybe we can go, "OMFG Capcom has fucked up." But to bring up racial tension in games on either side of the coin, the reactionary or the moderate, is an exercise in wheel spinning. If some developer, indie or corporate, wants to make a serious game on the plight of Africa, they are more than welcome to and I think it would be about time.

I'm not trying to suppress this conversation; I'm merely trying to offer yet another viewpoint.

plusaconstant said...
This comment has been removed by the author.
Dave said...

Ret-con edit to prove I know the difference between "affect" and "effect."

*whistles*